Megaman 5
|
|
Damage Count
|
Notes
|
|
Game Run
|
61
|
During the boss level (where you replay all the game's boss robots), I took a total of 7 hits of damage, which is very good. I also took no damage on Crystal Man, which is very difficult.
|
Megaman
|
|
Damage Count
|
Notes
|
|
Game Run
|
5
|
1 hit on Elecman stage, 2 on fireman stage, 1 on wily pipes stage, and 1 on the last boss.
|
Street Fighter 2010
|
|
Death Count
|
Damage Count
|
|
Game Run
|
0
|
1
|
Burnout 2: Hot Pursuit
|
|
Gold Medals
|
Silver Medals
|
Bronze Medals
|
Highest Crash
|
|
Crash Mode
|
30
|
0
|
0
|
$73,499,096
|
Ikaruga
|
|
Prototype Mode Score
|
Chain Count
|
Boss Time(s)
|
|
Chapter 1
|
4,383,100
|
135c
|
88s
|
|
Chapter 2
|
6,508,880
|
207c
|
97s
|
|
Chapter 3
|
7,475,510
|
214c
|
92s
|
|
Chapter 4
|
7,505,740
|
222c
|
40/28/98s
|
|
Chapter 5
|
5,853,760
|
122c
|
68/79/??s
|
|
Full Game
|
33,489,530
|
Deaths: 2
|
Ranks: S++, S++, S++, S++, S++
|
Perfect Cherry Blossom and Imperishable Night
Note: This table is badly in need of updating. These scores are very old!
|
|
Normal [replay]
|
Hard (demo) [replay]
|
Normal (I. Night demo) [replay]
|
|
Chapter 1
|
13,976,600
|
9,098,330
|
51,073,780
|
|
Chapter 2
|
38,785,530
|
22,437,340
|
109,092,730
|
|
Chapter 3
|
73,546,520
|
46,963,270
|
242,589,370
|
|
Chapter 4
|
190,358,450
|
N/A
|
N/A
|
|
Chapter 5
|
94,850,010
|
N/A
|
N/A
|
|
Chapter 6
|
146,514,020
|
N/A
|
N/A
|
|
Full Game
|
480,542,880
|
78,498,940
|
402,755,880
|
Excel Spreadsheet of my Super Monkey Ball Records
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