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Megaman 5

  Damage Count Notes
Game Run 61 During the boss level (where you replay all the game's boss robots), I took a total of 7 hits of damage, which is very good. I also took no damage on Crystal Man, which is very difficult.

Megaman

  Damage Count Notes
Game Run 5 1 hit on Elecman stage, 2 on fireman stage, 1 on wily pipes stage, and 1 on the last boss.

Street Fighter 2010

  Death Count Damage Count
Game Run 0 1

Burnout 2: Hot Pursuit

  Gold Medals Silver Medals Bronze Medals Highest Crash
Crash Mode 30 0 0 $73,499,096

Ikaruga

  Prototype Mode Score Chain Count Boss Time(s)
Chapter 1 4,383,100 135c 88s
Chapter 2 6,508,880 207c 97s
Chapter 3 7,475,510 214c 92s
Chapter 4 7,505,740 222c 40/28/98s
Chapter 5 5,853,760 122c 68/79/??s
Full Game 33,489,530 Deaths: 2 Ranks: S++, S++, S++, S++, S++

Perfect Cherry Blossom and Imperishable Night

Note: This table is badly in need of updating. These scores are very old!

  Normal [replay] Hard (demo) [replay] Normal (I. Night demo) [replay]
Chapter 1 13,976,600 9,098,330 51,073,780
Chapter 2 38,785,530 22,437,340 109,092,730
Chapter 3 73,546,520 46,963,270 242,589,370
Chapter 4 190,358,450 N/A N/A
Chapter 5 94,850,010 N/A N/A
Chapter 6 146,514,020 N/A N/A
Full Game 480,542,880 78,498,940 402,755,880

Excel Spreadsheet of my Super Monkey Ball Records

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